..:: NOVEDADES ::..
Moderador: Moderadores
- rasheed_ed
- Mensajes: 752
- Registrado: 19 May 2006, 20:31
- Ubicación: Donde juegue Chicago
Re: ..:: NOVEDADES ::..
Horripilante el TWD encima en la version RELOADED no se escuchan las voces o al menos yo no encontre forma de configurarlo. No llegue a jugar ni 10 min
Re: ..:: NOVEDADES ::..
Para los que quieran probar The Walking Dead Survival Instinct – REPACK – 2.30 GB.
NFO
NFO
Código: Seleccionar todo
No Recoded
Game Version: 1.0
Languages: English / French / German / Italian / Spanish / Russian
Dubbing/Audio: English
Additional Content: Walker Herd Survival Pack
Installation time: 10-12 minutes
Crack: RELOADEDRe: ..:: NOVEDADES ::..
Patetica la IA jajajaLego. escribió:Y la IA de los zombies, deja un poquito que desear.
http://www.youtube.com/watch?v=rC-HBQbeLgU
Nada que un update no pueda arreglar
Gigabyte Z170X-Gaming 7 || Intel Core i7 6700K @4.5GHz || Corsair DDR4 4x4GB 3000MHZ || Gigabyte G1 GTX 1070 || Seasonic M12II 750W || SSD Crucial MX100 256GB + SSD Mushkin 1TB + WD 1.5TB || LG 34UM68-P IPS
-
numark2007
- Mensajes: 822
- Registrado: 12 Jun 2007, 17:20
Re: ..:: NOVEDADES ::..
jaja como sera de horrible el juego ya que nadie se arriesga a postearlo!!! jajaja
-
marsagadri
- Mensajes: 351
- Registrado: 27 Feb 2008, 15:10
Re: ..:: NOVEDADES ::..
Encima de verse espantoso, pesimo optimizado. PArece un juego del 2004 y en encima malo desde donde se lo mire.
-
ezequielop
- Mensajes: 62
- Registrado: 25 Ago 2012, 09:53
Re: ..:: NOVEDADES ::..
lejisimos de los episiodios de TWD the game anterior, lejisimos
i5 3570k @ 4.2 Ghz / 8gb 1600 supertalent / SLI TITAN 690 SC / SSD 128 Vertex 3 / 1T Western Digital Black / Fuente 850w gold / Sistema Watercooling CPU + GPU x 2 " EK " / LG 23"-65" 3D
-
Barock1979
- Mensajes: 3623
- Registrado: 05 Oct 2008, 18:54
- Ubicación: España - Galicia
Re: ..:: NOVEDADES ::..
JUE-GA-ZO!!!elbubi escribió:Trials Evolution Gold Edition-SKIDROW
Es el típico juego que no puedes dejar de jugar... pasan las horas y tú ahí con los dedos entumecidos intentando ganar todas las medallas de oro...
Por cierto, está en español, y ya está disponible el UPDATE 2 SKIDROW (con el juego viene el Update1)
Para que me arranque, tengo que ejecutarlo como administrador y con compatibilidad con Windows 7, SINO NO ARRANCA (me pasaba igual con la BETA, por lo que creo que no es cosa del crack)
Como es un port de consola, no tiene unos gráficos espectaculares, pero están muy bien, además tiene TAAAAANTOS niveles diferentes y variados que nunca te aburres!
Lo que hice para mejorar el aspecto es, desde el menú de NVIDIA, forzar el antialiasing, etc... le di a mejorar todo
http://www.youtube.com/watch?v=K1jdnI41My4

Intel Core i7 2600k//GTX970 4GB//8GB RAM 1600//2T HD//Philips 272P 2560X1440p
-
marsagadri
- Mensajes: 351
- Registrado: 27 Feb 2008, 15:10
Re: ..:: NOVEDADES ::..
Se vienen prontito en pocos dias Resident Evil 6 y Bioshock Infinite, esperemos que no decepcionen
Re: ..:: NOVEDADES ::..
Bueno se que es un juego muy malo pero dejo la información:
http://www.youtube.com/watch?feature=pl ... fgQdFVWLew
Aliens Colonial Marines v1 0 142 incl Bug Hunt DLC-FLTDOX
Torrent day: http://www.torrentday.com/browse.php#/d ... ?id=603325
No se que tanto cambie el juego con esto:
* Improved texture resolution
* Various visual improvements
Tocara verlo
http://www.youtube.com/watch?feature=pl ... fgQdFVWLew
Aliens Colonial Marines v1 0 142 incl Bug Hunt DLC-FLTDOX
Código: Seleccionar todo
This release includes support for the following DLC:
Bug Hunt DLC
Update changes:
3/18/2013 Update
General
* Improved texture resolution
* Various visual improvements
* Added mouse smoothing to options menu
* Fixed crashes tied to launch and motion tracker
* Added additional safeguards to better protect save data
* Resolved an issue where a player's level could sometimes appear incorrect
when backing out of a party
* Addressed several scenarios under which players could spawn without a
weapon
* Changes to better prevent audio from sometimes cutting out during end of
mission cinematics
* Fixed issue where Xeno death animation was not properly calculating
momentum of the killing blow
* Smart Gun animation now properly tracks targets
* Addressed some instances where Xenos would display erratic animations
* Increased light radius for player's shoulder lamp
* Adjusted aim assist to better reflect player input
* Addressed an issue that could sometimes cause co-op player revival to not
work under certain circumstances
* Addressed issues with players not spawning into a level properly
* Fixed a marine player invincibility exploit
* Resolved several instances where players could walk or fall outside of
maps
* Addressed an issue where Ripley's Flamethrower (bonus content) would
sometimes fire continuously without player input
* Fixed an issue that could cause localized text to sometimes display
incorrectly
* Addressed an issue where weapon ammunition was not always highlighted
properly
* General user interface improvements
* Miscellaneous bug fixes
Campaign
* Tweaked enemy and friendly AI to be more aggressive and responsive
* Modified campaign difficulty to account for improved AI responsiveness
* Improved enemy collision detection regarding doors and Power Loader
* Addressed some issues that could cause improper warping for co-op players
* Various tweaks to address instances where NPC characters would not always
properly navigate to objectives
* Players will no longer bleed out immediately when downed in a Power
Loader
Versus
* Fixed issues that could cause clients to report inaccurate results and
statistics
* Addressed instances where a map would appear to "pop in" when loading into
a new match
* New Xeno appearance customization added
* Multiplayer teams should now correctly auto-balance between rounds
* Increased duration of Lurker Pounce Challenge "Cat-Like Reflexes" from 10
to 20 seconds
* Fixed issue where certain multiplayer challenges would not unlock properly
for all characters
* Crusher pick-ups now correctly appear as highlighted for clients
2/11/2013 Update
General
* General user interface improvements
* Various performance improvements
* Fixed issue where a door may not function properly if a Xeno was killed
while opening it
* Addressed issue where players could become stuck in a close encounter
after killing a Lurker that had pounced them
* Fixed collision issue where bullets would not pass through certain open
doorways
* Fixed an issue related to clients incorrectly interrupting Xeno melee
encounters
* Addressed an issue where doors would sometimes not open properly
* Addressed an exploit where players could melee while throwing a grenade or
placing a claymore
* Fixed some collision detection issues that could result from a close
encounter
* Prevented campaign pop-ups from appearing outside of campaign
Campaign
* Fixed an issue that could prevent NPCs from getting on the elevator in the
Sulaco
* NPCs no longer attempt to open doors while being welded
* Fixed issue where Raven could sometimes pass through welded door
* Implementing a message to warn players that campaign progress will be
overwritten if they try to start an offline campaign game from within the
co-op campaign UI
* Adjusted the distance between players before they're warped to the
location of furthest player in co-op
* Fixed issue where torch would sometimes appear incorrectly to co-op
clients
* Fixed issue where difficulty could sometimes become stuck incorrectly
after switching modes
* Fixed issue where co-op player would not recover properly after being
saved from a close encounter
* Fixed issue where Russian players could not drop into a co-op match in
some missions
* Updated late-game close encounter moment to disable player input, which
could cause them to become stuck
Versus
* Resolved issue where campaign Motion Tracker could incorrectly in
multiplayer loadouts
* Fixed issue where clients would sometimes be invisible after spawning in
No Hope in Hadleys
* Multiplayer teams are now randomized (parties excluded) if percentage
difference in scores is greater than 15%
* 'Switch Teams' option removed from the Pause menu
* Corrected issue where server and client could get out-of-sync when
switching out of a power-up while firing
* Fixed issue where controller would vibrate during the scores screen if
Rage ability was active upon match end
* Fixed issue where Cloak ability would not conceal the Lurker when walking
or jogging
* Corrected bug where clients appeared to spawn outside of world before
match start
* Removed placeholder text from appearing on scoreboard in certain
situations
* Improved camera transition when Xeno enters a vent
* Fixed issue where Xenomorph HUD could sometimes appear in the wrong color
* Fixed issue with Spitter acid sometimes preventing players from deploying
a Sentry Turret for a short while
* Spitter's "Acid Spray" now originates from the mouth
* Escape: Fixed issue where Xenos could spawn in unplayable space
* Escape: Fixed issue where Xeno players could lose functionality if warped
to next area while in a vent
* Escape: Addressed issues where players would spawn with no weapon if they
were the last Marine to die in Escape
* Escape: Fixed issue where Cat-Like Reflexes ability would not properly
complete in an Escape match
* Escape: Improved timing and placement of warp locations in Emergency Evac
mapNo se que tanto cambie el juego con esto:
* Improved texture resolution
* Various visual improvements
Tocara verlo
Rysen 3700x-Noctua DH-D15-ASRock x570 Steel Legend-16GB Patriot Viper Steel 3866-MSI 1080Ti-Asus 144hz-M.2 Nvme 1TB-SSD 860 EVO 500gb-D.D 12TB-S.B.x-fi Titanium-Logitech G910-Logitech Pro Gaming-Cooler Master Cosmos-Seasonic focus+ 850w-Pioneer BluRay
-
ezequielop
- Mensajes: 62
- Registrado: 25 Ago 2012, 09:53
Re: ..:: NOVEDADES ::..
Salio el resident evil 6 ...
i5 3570k @ 4.2 Ghz / 8gb 1600 supertalent / SLI TITAN 690 SC / SSD 128 Vertex 3 / 1T Western Digital Black / Fuente 850w gold / Sistema Watercooling CPU + GPU x 2 " EK " / LG 23"-65" 3D
Re: ..:: NOVEDADES ::..
Sip salio RE 6.
Rysen 3700x-Noctua DH-D15-ASRock x570 Steel Legend-16GB Patriot Viper Steel 3866-MSI 1080Ti-Asus 144hz-M.2 Nvme 1TB-SSD 860 EVO 500gb-D.D 12TB-S.B.x-fi Titanium-Logitech G910-Logitech Pro Gaming-Cooler Master Cosmos-Seasonic focus+ 850w-Pioneer BluRay
-
Barock1979
- Mensajes: 3623
- Registrado: 05 Oct 2008, 18:54
- Ubicación: España - Galicia
Re: ..:: NOVEDADES ::..
Resident Evil 6 *RELOADED* (MULTI 8/ 15,4GB)



Intel Core i7 2600k//GTX970 4GB//8GB RAM 1600//2T HD//Philips 272P 2560X1440p
-
marsagadri
- Mensajes: 351
- Registrado: 27 Feb 2008, 15:10
Re: ..:: NOVEDADES ::..
No se si es la verdadera Scene Reloaded esa, me parece que le pusieron Reloaded nomas, pq el crack del supuesto "Reloaded" da problemas por todos lados.
-
Barock1979
- Mensajes: 3623
- Registrado: 05 Oct 2008, 18:54
- Ubicación: España - Galicia
Re: ..:: NOVEDADES ::..
Hay también una versión 3DM, que seguro que funciona perfectamarsagadri escribió:No se si es la verdadera Scene Reloaded esa, me parece que le pusieron Reloaded nomas, pq el crack del supuesto "Reloaded" da problemas por todos lados.

Intel Core i7 2600k//GTX970 4GB//8GB RAM 1600//2T HD//Philips 272P 2560X1440p
Re: ..:: NOVEDADES ::..
Aliens Colonial Marines v1 0 142 incl Bug Hunt DLC-FLTDOX, ojo al piojo que no es un parchesito de morondanga, pesa aprox 5Gb.
