Pure (c) Disney Interactive Studios *RELOADED*

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marianiten7
Mensajes: 3
Registrado: 18 May 2009, 21:37

Re: Pure (c) Disney Interactive Studios CLONEDVD *PROCYON*

Mensaje por marianiten7 »

barock escribió:Te mandé un PRIVADO Olxman, allí ya te explico todo más claro.. :wink:
hola.... yo tengo el win vista y no me anda el juego... porfavor explicame como hacer para q ande... me baje el yasu y no se mierd# tngo q hacer...
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slayerfan
Mensajes: 2850
Registrado: 05 Mar 2007, 23:32
Ubicación: Charming
Contactar:

Re: Pure (c) Disney Interactive Studios

Mensaje por slayerfan »

Aprovecho que este post subió a la primera pagina para preguntar:
¿Por qué tarda tanto en cargar?
Me enferma los tiempos de carga :x , el juego parece entretenido, una pena que lo mande al tacho.
Estuve buscando un patch pero no hay nada.
marianiten7 escribió: hola.... yo tengo el win vista y no me anda el juego... porfavor explicame como hacer para q ande... me baje el yasu y no se mierd# tngo q hacer...
Con la versión Reloaded no es necesario instalar ese tipo de cosas.
¿en donde te quedaste? ¿En la instalación o a la hora de ejecutar el juego?
Imagen
Barock1979
Mensajes: 3623
Registrado: 05 Oct 2008, 18:54
Ubicación: España - Galicia

Re: Pure (c) Disney Interactive Studios

Mensaje por Barock1979 »

slayerfan escribió:Aprovecho que este post subió a la primera pagina para preguntar:
¿Por qué tarda tanto en cargar?
Me enferma los tiempos de carga :x , el juego parece entretenido, una pena que lo mande al tacho.
Estuve buscando un patch pero no hay nada.
marianiten7 escribió: hola.... yo tengo el win vista y no me anda el juego... porfavor explicame como hacer para q ande... me baje el yasu y no se mierd# tngo q hacer...
Con la versión Reloaded no es necesario instalar ese tipo de cosas.
¿en donde te quedaste? ¿En la instalación o a la hora de ejecutar el juego?
Hay unos cuantos cracks sueltos por ahí... (uno de Reloaded, por supuesto)... y funcionan PERFECTOS.
Los tiempos de carga son algo largos... sí... pero luego una vez empiezas a jugar VALE LA PENA.
Para mi es uno de los mejores juegos de velocidad hasta el día de hoy... en TODOS los aspectos.
Imagen
Intel Core i7 2600k//GTX970 4GB//8GB RAM 1600//2T HD//Philips 272P 2560X1440p
marianiten7
Mensajes: 3
Registrado: 18 May 2009, 21:37

Re: Pure (c) Disney Interactive Studios *RELOADED*

Mensaje por marianiten7 »

yo me baje el pure de este pure (Pure [PC-DVD] [Spanish] [www.divxatope.com]) y no se porq mierd# no me anda... pegue la imagen en el deamons tool y lo instale, ahora quiero entrar al juego pero se pone la pantalla negra y me saca al escritorio de toque diciendome q el juego dejo de funcionar correctamenete y q windows tratara de buscarle solucion al problema.... obvio q despues no para nada... ayudaaaaaa
Barock1979
Mensajes: 3623
Registrado: 05 Oct 2008, 18:54
Ubicación: España - Galicia

Re: Pure (c) Disney Interactive Studios *RELOADED*

Mensaje por Barock1979 »

marianiten7 escribió:yo me baje el pure de este pure (Pure [PC-DVD] [Spanish] [www.divxatope.com]) y no se porq mierd# no me anda... pegue la imagen en el deamons tool y lo instale, ahora quiero entrar al juego pero se pone la pantalla negra y me saca al escritorio de toque diciendome q el juego dejo de funcionar correctamenete y q windows tratara de buscarle solucion al problema.... obvio q despues no para nada... ayudaaaaaa
Eso es problema del Crack... pásate por Gamecopyworld.com y busca algún crack.
Imagen
Intel Core i7 2600k//GTX970 4GB//8GB RAM 1600//2T HD//Philips 272P 2560X1440p
marianiten7
Mensajes: 3
Registrado: 18 May 2009, 21:37

Re: Pure (c) Disney Interactive Studios *RELOADED*

Mensaje por marianiten7 »

gracias... pero vos sabes q entro a esa pag.. pero no entiendo nada je... soy nuevo en esto.... si me podes dar una mano no sabes como te lo agradeceria...
Barock1979
Mensajes: 3623
Registrado: 05 Oct 2008, 18:54
Ubicación: España - Galicia

Re: Pure (c) Disney Interactive Studios *RELOADED*

Mensaje por Barock1979 »

marianiten7 escribió:gracias... pero vos sabes q entro a esa pag.. pero no entiendo nada je... soy nuevo en esto.... si me podes dar una mano no sabes como te lo agradeceria...
Te acabo de mandar un Mensaje Privado (MP) mira en tus perfil. Ahí te dejé links del Crack. :wink:
DJ-AS
Mensajes: 106
Registrado: 24 Mar 2005, 22:07
Ubicación: Tucumán
Contactar:

Re: Pure (c) Disney Interactive Studios *RELOADED*

Mensaje por DJ-AS »

Che, la pregunta rompe bol*s de siempre: Audio inglés y textos en Español?
Probando así no más, pasé los textos a español pero se pasaron los videos también y la verdad es bien fea la voz.
A ver si alguien lo hizo o tira ideas.
Salute.
FaNaTiKoRn
Mensajes: 1
Registrado: 05 Mar 2011, 20:39

Re: Pure (c) Disney Interactive Studios *RELOADED*

Mensaje por FaNaTiKoRn »

SALUDOS...!!!
ACABO DE CONSEGUIR LA MANERA DE HACER QUE FUNCIONEN LOS 2 DVD5...
ME TUVE QUE PONER UN BUEN RATO A COMPRENDER LA SINTAXIS DESCRITA EN "INSTALL.INI" Y ADICIONALMENTE INSTALÉ COMO 6 VECES EL JUEGO PARA PROBAR...

ACÁ ESTÁ """TODO EL ARCHIVO INSTALL.INI"""

SIRVE PARA CUALQUIERA DE LAS VERSIONES (MULTI7 O MULTI3)...
Spoiler:mostrar
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;COPIEN DESDE ACÁ*****************************************
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;
;; Instructions for Disney Interactive Studios Standard Installer
;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;
;; Identify the type of disk to be created, there are 2 main types
;; Single language product
;; This is for a product that is targeted for a specific region
;; NB: Ereg and web access will not be available outside of the specified region
;;
;; SET: GetLanguageByOS=0 Fixed language
;; Language=ISLANG_REGION_SUBREGION Language setting
;; DELETE: shortcut.ini
;;
;; Electronic Registration and Website access may be enabled in regions
;; outside of the specified Language region, normally this only applies to
;; Canada when creating US Domestic product.
;;
;;
;; Multiple language product
;; This is for product with multiple languages on one disk.
;; Ereg and Web access can be enabled on a per language basis
;;
;; SET: GetLanguageByOS=2 User selects language
;; Language=ISLANG_REGION_SUBREGION Default Language setting
;; => ENSURE: shortcut.ini is up to date for all languages
;; ENSURE: setup.ini has a Y for the user to select the language
;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;
;; This section describes the language to be implemented
;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;
;;****************** INFO *********************
;; The following is a list of all POSSIBLE languges as recongized by InstallShield. However,
;; this list does not represent a up to date list of implemented InstallShield installs.
;; This is a different process. The script is written to allow the usage of future implemenations
;; with out the need to rewrite the script. PLUS, if the Operating System Technique is used,
;; will provided for a systematic way to control what is presented to the user, IF a language is not
;; directly supported.
;;**********************************************
;;
;; LANGUAGE=ENGLISH VALID ENTRIES ARE ANY ONE:
;;
;; ISLANG_ARABIC, ISLANG_ARABIC_SAUDIARABIA, ISLANG_ARABIC_IRAQ, ISLANG_ARABIC_EGYPT, ISLANG_ARABIC_LIBYA
;; ISLANG_ARABIC_ALGERIA, ISLANG_ARABIC_MOROCCO, ISLANG_ARABIC_TUNISIA, ISLANG_ARABIC_OMAN
;; ISLANG_ARABIC_YEMEN, ISLANG_ARABIC_SYRIA, ISLANG_ARABIC_JORDAN, ISLANG_ARABIC_LEBANON
;; ISLANG_ARABIC_KUWAIT, ISLANG_ARABIC_UAE, ISLANG_ARABIC_BAHRAIN, ISLANG_ARABIC_QATAR
;; ISLANG_AFRIKAANS, ISLANG_AFRIKAANS_STANDARD, ISLANG_ALBANIAN, ISLANG_ALBANIAN_STANDARD
;; ISLANG_BASQUE, ISLANG_BASQUE_STANDARD, ISLANG_BULGARIAN, ISLANG_BULGARIAN_STANDARD
;; ISLANG_BELARUSIAN, ISLANG_BELARUSIAN_STANDARD,ISLANG_CATALAN, ISLANG_CATALAN_STANDARD
;; ISLANG_CHINESE, ISLANG_CHINESE_TAIWAN, ISLANG_CHINESE_PRC, ISLANG_CHINESE_HONGKONG
;; ISLANG_CHINESE_SINGAPORE, ISLANG_CROATIAN, ISLANG_CROATIAN_STANDARD, ISLANG_CZECH
;; ISLANG_CZECH_STANDARD, ISLANG_DANISH, ISLANG_DANISH_STANDARD, ISLANG_DUTCH
;; ISLANG_DUTCH_STANDARD, ISLANG_DUTCH_BELGIAN, ISLANG_ENGLISH, ISLANG_ENGLISH_UNITEDSTATES
;; ISLANG_ENGLISH_UNITEDKINGDOM, ISLANG_ENGLISH_AUSTRALIAN, ISLANG_ENGLISH_CANADIAN
;; ISLANG_ENGLISH_NEWZEALAND, ISLANG_ENGLISH_IRELAND, ISLANG_ENGLISH_SOUTHAFRICA
;; ISLANG_ENGLISH_JAMAICA, ISLANG_ENGLISH_CARIBBEAN, ISLANG_ESTONIAN
;; ISLANG_ESTONIAN_STANDARD, ISLANG_FAEROESE, ISLANG_FAEROESE_STANDARD
;; ISLANG_FARSI, ISLANG_FINNISH, ISLANG_FINNISH_STANDARD
;; ISLANG_FRENCH, ISLANG_FRENCH_STANDARD, ISLANG_FRENCH_BELGIAN, ISLANG_FRENCH_CANADIAN
;; ISLANG_FRENCH_SWISS, ISLANG_FRENCH_LUXEMBOURG, ISLANG_GERMAN, ISLANG_GERMAN_STANDARD
;; ISLANG_GERMAN_SWISS, ISLANG_GERMAN_AUSTRIAN, ISLANG_GERMAN_LUXEMBOURG, ISLANG_GERMAN_LIECHTENSTEIN
;; ISLANG_GREEK, ISLANG_GREEK_STANDARD, ISLANG_HEBREW, ISLANG_HEBREW_STANDARD
;; ISLANG_HUNGARIAN, ISLANG_HUNGARIAN_STANDARD, ISLANG_ICELANDIC, ISLANG_ICELANDIC_STANDARD
;; ISLANG_INDONESIAN, ISLANG_INDONESIAN_STANDARD,ISLANG_ITALIAN, ISLANG_ITALIAN_STANDARD
;; ISLANG_ITALIAN_SWISS, ISLANG_JAPANESE, ISLANG_JAPANESE_STANDARD , ISLANG_KOREAN
;; ISLANG_KOREAN_STANDARD , ISLANG_KOREAN_JOHAB, ISLANG_LATVIAN, ISLANG_LATVIAN_STANDARD
;; ISLANG_LITHUANIAN, ISLANG_LITHUANIAN_STANDARD,ISLANG_NORWEGIAN, ISLANG_NORWEGIAN_BOKMAL
;; ISLANG_NORWEGIAN_NYNORSK, ISLANG_POLISH, ISLANG_POLISH_STANDARD, ISLANG_PORTUGUESE
;; ISLANG_PORTUGUESE_BRAZILIAN, ISLANG_PORTUGUESE_STANDARD,ISLANG_ROMANIAN
;; ISLANG_ROMANIAN_STANDARD, ISLANG_RUSSIAN, ISLANG_RUSSIAN_STANDARD, ISLANG_SLOVAK
;; ISLANG_SLOVAK_STANDARD, ISLANG_SLOVENIAN, ISLANG_SLOVENIAN_STANDARD, ISLANG_SERBIAN
;; ISLANG_SERBIAN_LATIN, ISLANG_SERBIAN_CYRILLIC, ISLANG_SPANISH, ISLANG_SPANISH_ARGENTINA
;; ISLANG_SPANISH_BOLIVIA, ISLANG_SPANISH_CHILE, ISLANG_SPANISH_COLOMBIA, ISLANG_SPANISH_COSTARICA
;; ISLANG_SPANISH_DOMINICANREPUBLIC, ISLANG_SPANISH_ECUADOR, ISLANG_SPANISH_ELSALVADOR
;; ISLANG_SPANISH_GUATEMALA, ISLANG_SPANISH_HONDURAS, ISLANG_SPANISH_MEXICAN, ISLANG_SPANISH_MODERNSORT
;; ISLANG_SPANISH_NICARAGUA, ISLANG_SPANISH_PANAMA, ISLANG_SPANISH_PARAGUAY
;; ISLANG_SPANISH_PERU, ISLANG_SPANISH_PUERTORICO, ISLANG_SPANISH_TRADITIONALSORT
;; ISLANG_SPANISH_VENEZUELA, ISLANG_SPANISH_URUGUAY, ISLANG_SWEDISH
;; ISLANG_SWEDISH_FINLAND, ISLANG_SWEDISH_STANDARD , ISLANG_THAI, ISLANG_THAI_STANDARD
;; ISLANG_TURKISH, ISLANG_TURKISH_STANDARD, ISLANG_UKRAINIAN, ISLANG_UKRAINIAN_STANDARD
;; ISLANG_VIETNAMESE, ISLANG_VIETNAMESE_STANDARD
;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

[LOCALIZATION]
Language=
GetLanguageByOS=2
DEFAULT_FILE=

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;
;; Set up the Title specific data.
;;
;;COMPANY= Should be set to Disney Interactive Studios
;;APPNAME= Root Key Name to be used in the registry
;;VERSION= Version number of title, starts at 1.0
;;
;;EXE_ENTRY= Filename for executable file to launch product
;;TITLE_ICON= Icon to use for title shortcut
;;HELP_FILE= Filename for help file
;;HELP_FILE_ICON= Icon to use for help file shortcut (may be omitted)
;;README_FILE= May be used for readme or local html page
;;README_ICON= Icon to be used for readme shortcut (may be omitted)
;;README_FILE2= May be used for readme or local html page
;;README_ICON2= Icon to be used for readme2 shortcut (may be omitted)
;;UNINSTALL_ICON= Icon to be used for uninstall shortcut
;;UNINSTALL_EXTENSION= Extra DLL to be called at end of uninstall process
;;RUN_SOURCE= HD: Indicates executable will reside on Hard Drive
;; CD ONLY: Indicates executable will reside only on CD
;; CD PLUS: Indicates executable will reside on CD,
;; but files will still be installed onto the HD.
;;ICONS_ON_HD= (1 or 0): Indicates if icons are going to be copied to the HD.
;;FORCE_REBOOT= (1 or 0): Indicates if a system reboot is to be forced.
;;DisplayShortcutWindow= (1 or 0): Indicates if the start menu folder should be opened.
;;INSTALL_METHOD= ADVANCED: Indicates all optional dialog boxes are displayed.
;; HIDDEN: Indicates, minimum dialog boxes displayed
;;
;; Language specific entries:
;; For a multi-language product these are over-ridden by entries in shortcut.ini
;;
;;TITLE Installer splash screen title bar text.
;;INSTALLER_TITLE_BAR_LABEL= Installer general title bar text
;;APPFOLDER= Default start menu folder
;;APPPATH= Default hard drive path
;;TITLE_SHORTCUT_LABEL= 42 Character shortcut name title shortcut
;;HELP_FILE_SHORTCUT_LABEL= 42 Character shortcut name for help file shortcut
;;UNINSTALL_SHORTCUT_LABEL= 42 Character shortcut name for uninstall shortcut
;;README_SHORTCUT_LABEL= 42 Character shortcut name for readme or web shortcut
;;README_SHORTCUT_LABEL2= 42 Character shortcut name for readme2 or web shortcut
;;EREG_SHORTCUT_LABEL= 42 Character shortcut name for EREG shortcut
;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

[TITLE COMPONENTS]
COMPANY=Disney Interactive Studios
APPNAME=Pure
INSTALLER_TITLE_BAR_LABEL=Pure

VERSION=1.0

NUM_EXECUTABLES=0
LAUNCHEXE_FILE_0=Support\win95\dcom95.exe
LAUNCHEXE_OPTIONS_0=/r:n /q:u
LAUNCHEXE_PLATFORM_0=95

; Main files (applies for all languages)

GDF_ENTRY=Pure.exe
EXE_ENTRY=Pure.exe
TITLE_ICON=pure.ico
UNINSTALL_ICON=unpure.ico
UNINSTALL_EXTENSION=
RUN_SOURCE=HD
ICONS_ON_HD=1
FORCE_REBOOT=0
DisplayShortcutWindow=0
INSTALL_METHOD=HIDDEN

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;
;; Installer artwork file names
;;
;; These files should be placed in the
;; setup\media\ directory.
;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

INSTALL_SPLASH_FILENAME=SPLASH.BMP
INSTALL_IMAGE_FILENAME=install.bmp

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;
;; Install Paths and Save Dirs
;;
;; NOTES: Do NOT use " , / & ' in APPFOLDER or APPPATH
;;
;; "DOCUMENTS_AND_SETTINGS_FOLDER=" is used to determine the location of
;; the saved games under XP in the "\documents and settings\[some user]\application data\Disney Interactive Studios\
;; [value of DOCUMENTS_AND_SETTINGS_FOLDER variable]. Make sure this has no value to have the installer behave as usual.
;; If this variable is not defined, then "APPFOLDER" will be used.
;;
;; Enable "IGNORE_PROGRAMFILES=" to allow APPPATH to be defined relative to the root
;; of the hard disk (i.e. C:\)(useful for very old titles, instead of going automatically under "Program Files")
;;
;; Enable UseAllUsersAppData and All Users/App Data will be used for all platforms (include shfolder.dll as necessary)
;;
;; APPFOLDER= NEVER gets the ending \
;; APPPATH= ALWAYS gets the ending \
;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

UseAllUsersAppData=0
DOCUMENTS_AND_SETTINGS_FOLDER=
IGNORE_PROGRAMFILES=0
APPFOLDER=Disney Interactive Studios\Pure
APPPATH=Disney Interactive Studios\Pure\

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;
;; Shortcuts Section
;;
;; These define the shortcut labels that go in the
;; Start Menu
;;
;; NOTE:
;; For multi-language installs use shortcut.ini
;;
;; NEVER use / or & in any shortcut names
;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

HELP_SHORTCUT_LABEL=Pure fichier d'aide
UNINSTALL_SHORTCUT_LABEL=Désinstaller Pure
TITLE_SHORTCUT_LABEL=Pure
EREG_SHORTCUT_LABEL=


;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;
;; Help and README File information
;;
;; Set the Help and Readme File
;; names and Icons in this section
;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

HELP_FILENAME=Readme_FR.txt
HELP_FILENAME_ALTERNATE=
HELP_FILE_ICON=Help.ico

README_FILE=
README_ICON=
README_FILE2=
README_ICON2=
README_SHORTCUT_LABEL=

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;
;; Website Information
;;
;; This section contains the URLs
;; to the Disney Interactive Studios Websites
;; European Regions go to http://www.Disney Interactive Studios.co.uk/
;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

URL=
URL2=
URL3=
URL4=
URL5=
URL6=
OptionalURL=
IPAddress=208.218.3.6

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;
;; Tooltips
;;
;; These are tool tips for the Burst/autoplay screen
;;
;; NOTE:
;; For multi-language installs use shortcut.ini
;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

PlayToolTip=Jouer Pure
ExitToolTip=Retour a` Windows
InstallToolTip=Installer Pure
ReinstallToolTip=
UninstallToolTip=Désinstaller Pure
RegisterToolTip=
InternetToolTip=
InternetToolTip2=
InternetToolTip3=
InternetToolTip4=
InternetToolTip5=
InternetToolTip6=
HelpToolTip=Pure fichier d'aide

OptionalToolTip=
DemoToolTip=

ConfigToolTip=

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;
;; DirectX Install warning
;;
;; This section will enable the DirectX warning
;; if DirectX will be installed on the system.
;; The installer will look in the subsection
;; [OS EXTENSIONS] to determine if DirectX needs
;; to be installed. If the system version is
;; lesser than the game's version the DX warning
;; will be displayed, and DirectX will be installed.
;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

DXWarnDisplay=1
DXWarningFilename=warnFR.txt
InternetWarningFilename=

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;
;; Install QuickTime & and Display the QuickTime Warning
;;
;; ****NOTE****
;;
;; It is HIGHLY recommended to set DisplayShortcutWindow=0 when installing QuckTime!
;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

QuickTime = 0
;; The QuickTimeVersion number is retrieved from the key:
;; HKEY_LOCAL_MACHINE\SOFTWARE\Apple Computer, Inc.\Quicktime
;; Name: Version
;; If that key is not found then the QuickTimeInstaller will be launched.
QuickTimeVersion=900000000
QuickTimeDir=Adobe\
QuickTime32Bit=setup.exe
QuickTimeMakeUpdaterWritable=1
QuickTimeQuestion=Pure va installer Adobe Reader 9. Voulez-vous continuer?
QuickTimeMessage=Adobe Reader 9 va maintenant être installé.

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;
;; "Extra" Shortcuts section.
;;
;; Edit this section to add extra (non-standard) shortcuts to the start menu
;;
;; Standard shortcuts are Play/launch the game, uninstall, help, and Register
;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

NUM_EXTRA_START_MENU_SHORTCUTS=0
EXTRA_START_MENU_SHORTCUT_LABEL0=happy
EXTRA_START_MENU_SHORTCUT_ICON0=102DAL.ICO
EXTRA_START_MENU_SHORTCUT_FILENAME0=setbrows.exe
EXTRA_START_MENU_SHORTCUT_PARAMETERS0=
EXTRA_START_MENU_SHORTCUT_LABEL1=trails
EXTRA_START_MENU_SHORTCUT_ICON1=unin102.ICO
EXTRA_START_MENU_SHORTCUT_FILENAME1=girlfriends.exe
EXTRA_START_MENU_SHORTCUT_PARAMETERS1=-b -w -p:333

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;
;; File Associations
;;
;; Handy for those games/apps that can be used as media players
;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

NUM_FILE_ASSOCIATIONS=0
FILE_ASSOCIATION_EXTENSION_0=xxx
FILE_ASSOCIATION_BACKUP_KEY_0=RadioDisney Interactive StudiosDesktopPlayerBackup
FILE_ASSOCIATION_CLASS_0=xxxRadioDisney Interactive StudiosDesktopPlayer
FILE_ASSOCIATION_COMMAND_0=open
FILE_ASSOCIATION_COMMAND_LAUNCHER_0=desktop.exe %1
FILE_ASSOCIATION_EXTENSION_1=zzz
FILE_ASSOCIATION_BACKUP_KEY_1=RadioDisney Interactive StudiosDesktopPlayerBackup
FILE_ASSOCIATION_CLASS_1=zzzRadioDisney Interactive StudiosDesktopPlayer
FILE_ASSOCIATION_COMMAND_1=open
FILE_ASSOCIATION_COMMAND_LAUNCHER_1=try.exe %1

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;
;; Daisy Chain Installer
;;
;; As the name indicates use this section to launch a secondary installer after this install in complete.
;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

DaisyChainInstaller=0
DaisyChainInstallerQuestion=Would you like to install the Radio Disney Interactive Studios Music Mix Studio Desktop Player?
DaisyChainInstallerPath=desktop

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;
;; Questions to ask during install
;;
;; Mainly for enabling/disabling internet access from within the game
;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

NUM_QUESTIONS=0

;Q0_TYPE=2BUTTON
;Q0_ANSWER_DESTINATION_MECHANISM=FILE

;Q0_TYPE=2BUTTON
;Q0_QUESTION=Met een Internet-verbinding kunnen ook de online-onderdelen van dit spel gebruikt worden. Is er Internet-toegang?

;Q0_ASK_OUTRIGHT=1

;Q0_TYPE=INPUT_FIELD
;Q0_QUESTION=Please enter an adult's email address.
;Q0_DEFAULT_TEXT=guest@Disney Interactive Studios.com
;Q0_ANSWER_ALSO_GOES_TO_FILE=1
;Q0_ANSWER_FILE_PATH=profile\
;Q0_ANSWER_FILE_NAME=profile.txt
;Q0_ANSWER_FILE_SECTION=PARAMETERS
;Q0_ANSWER_FILE_VARIABLE=EmailAddress
;Q0_ANSWER_VALIDATION_ALGORITHM=EMAIL
;Q0_ANSWER_VALIDATION_FAIL=Please enter a valid adult email address.
;Q0_BLANK_ANSWER_OK=1
;Q0_ASK_OUTRIGHT=0

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;
;; Electronic Registration
;;
;; Note this will only be enabled when in the Fixed region unless explicitly enabled in
;; by setting up for other languages by defining specific language shortcuts in shortcut.ini
;;
;; DisplayEREG=0 (1 or 0) Indicates whether to include the EREG
;; EREG_ENTRY= Name of the executable
;; EREG_ICON= Icon to use for shortcut
;; distribution list (See [FILE COPY]). Valid entry: eREG.ico
;;
;; ICONS_ON_HD=0 Indicates whether the shortcut icon is on the hard drive.
;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

[EREG COMPONENTS]
RUN_SOURCE=HD
DisplayEREG=1
EREG_ENTRY=DSN1.exe
EREG_ICON=DSN1.exe
ICONS_ON_HD=1

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;
;; The COPPA section
;;
;; Use this section for compliance to the
;; Children's Online Privacy Protection Act
;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

[COPPA]
COPPA_INITIATE_SCENARIO_0=0
COPPA_DISCLAIMER_RESPOND_FILE_PATH=profile\
COPPA_DISCLAIMER_RESPOND_FILE_NAME=profile.txt
COPPA_DISCLAIMER_RESPOND_SECTION=Network
COPPA_DISCLAIMER_RESPOND_VARIABLE=AgreedToCoppa
COPPA_DISCLAIMER_RESPOND_YES=yes
COPPA_DISCLAIMER_RESPOND_NO=no

COPPA_AGE_RESPOND_FILE_PATH=profile\
COPPA_AGE_RESPOND_FILE_NAME=profile.txt
COPPA_AGE_RESPOND_SECTION=Network
COPPA_AGE_RESPOND_VARIABLE=Over13
COPPA_AGE_RESPOND_YES=yes
COPPA_AGE_RESPOND_NO=no

COPPA_RESPONSE_FILE_ADDITION_FILE_PATH=profile\
COPPA_RESPONSE_FILE_ADDITION_FILE_NAME=profile.txt
COPPA_NUM_RESPONSE_FILE_ADDITIONS=2
COPPA_RESPONSE_FILE_ADDITION_SECTION_0=Network
COPPA_RESPONSE_FILE_ADDITION_VARIABLE_0=host
COPPA_RESPONSE_FILE_ADDITION_VALUE_0=209.111.111.111
COPPA_RESPONSE_FILE_ADDITION_SECTION_1=Network
COPPA_RESPONSE_FILE_ADDITION_VARIABLE_1=port
COPPA_RESPONSE_FILE_ADDITION_VALUE_1=4000

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;
;; Minium System Requirements
;;
;; This section is used by the "SysChecker"
;; if the game needs one (typically 3d games)
;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

[BASE PLATFORM]
RAM=524288
OS=WINDOWS XP
CPU=PENTIUM IV
CDSPEED=8X
CPUSPEED=2000
COLORS=32
OPTIONAL_MIN_COLORS=16
SOUND=16
RESOLUTION=800x600
VRAM=131072
3DVIDEO=1


;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;
;; Define if music is to be played during installation
;;
;; Start indicates when to start playing the music. There are only two
;; options: FILE_TRANSFER: For during the file transfer section
;; BEGINNING: For during the entire installer process
;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

[MUSIC]
Path=MEDIA\
Start=BEGINNING
FileName=Install.wav

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;
;; Add any extra registry keys required
;;
;; Note the Installer allways creates:
;; HKEY_LOCAL_MACHINE\SOFTWARE\Disney Interactive Studios\APPNAME\version
;;
;; UseCustomPath=0 This key will allow the user to specify a custom registry key path
;; under the default root directory.
;; Leaving this value at 0 will invoke the following uses:
;; <ROOT VALUES>/SOFTWARE/<COMPANY NAME>/<APP NAME>/ <---- What about <VERSION>?
;; if value is set to 1 or greater, then FULL path from the ROOT must
;; be included with registry.
;;
;; ROOT VALUES:
;; HKEY_CLASSES_ROOT, HKEY_CURRENT_USER,
;; HKEY_LOCAL_MACHINE, HKEY_USERS, HKEY_CURRENT_CONFIG
;; HKEY_DYN_DATA, HKEY_LOCAL_MACHINE
;;
;; <DATA TYPE> = PATH, PATH PLUS, PATH WITH EXE,DATA, UNINSTALL,
;; HELPFILE, VERSION, CDROM DRIVE, CDROM DRIVE PLUS, DIRECTORY, CUSTOM
;; PATH = Hard drive location
;; PATH_PLUS = Hard drive location with an extension as listed in
;; the initalize value section
;; PATH_WITH_EXE = Hard drive location with exe file
;; DATA = Location of CDROM based data as described in the group
;; "[CDROM LAYOUT]" subkey "TITLE_PATH" <---- wrong
;; UNINSTALL = Full uninstall shortuct
;; HELPFILE = File name of help file
;; VERSION = Application version as specified in [TITLE COMPONENTS] subkey "VERSION"
;; CDROM_DRIVE = CDROM DRIVE letter
;; CDROM_DRIVE_PLUS = CDROM DRIVE Plus any addtional directory as specified
;; in the inialize value section
;; DIRECTORY = Creates a directory folder, Initalize value section is not used.
;; CUSTOM = Key Name is created with initalized value string.
;;
;; <VALUE TYPE> = STRING, BINARY
;; Value type indicates HOW the initalization value will be stored
;; as a string or in binary form
;;
;; <ISLANG> = ISLANG_<Language>, NULL
;; use "ISLANG_<Language>" if the key is to only be installed for a specific language
;; French MUST specify ISLANG_FRENCH_STANDARD or ISLANG_FRENCH_CANADIAN
;; use "NULL" if the key is to be installed for ALL langauges
;;
;; FORMAT OF KEY VALUES:
;; <KEY NAME>,<DATA TYPE>,<SUBKEY PARENT>,<INITALIZE VALUE>,<VALUE TYPE>,<ISLANG>
;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

[REGISTRY KEYS]
KEYCOUNT=0
UseCustomPath=1
ROOT_DIR=HKEY_CLASSES_ROOT

;KEY1=LanguageVal,CUSTOM,Caspian\,1033,BINARY,ISLANG_ENGLISH
;KEY2=LanguageVal,CUSTOM,Caspian\,1036,BINARY,ISLANG_FRENCH_STANDARD
;KEY3=LanguageVal,CUSTOM,Caspian\,1040,BINARY,ISLANG_ITALIAN
;KEY4=LanguageVal,CUSTOM,Caspian\,1031,BINARY,ISLANG_GERMAN
;KEY5=LanguageVal,CUSTOM,Caspian\,1034,BINARY,ISLANG_SPANISH
;KEY6=LanguageVal,CUSTOM,Caspian\,1030,BINARY,ISLANG_DANISH

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;
;; FILE COPY
;;
;; Define the files to be installed for each language
;;
;; This section CONTROLS what files get copied to the user's hard drive and
;; and specifies under what conditions.
;;
;; RequiredFilesSize= Hard drive space required for the title
;; OptionalFileSize= Optional space required in addition to Required file size
;;
;; FileCount=61 Total number of files in the list
;;
;; Format for files <file name>,<FILE TYPE>,<FONT NAME>,<source>,<dest>,<code>,<code>
;;
;; <file name> = Literal name of file on CDROM
;;
;; <FILE TYPES> = FILE=Standard file to be copied to the game directory
;; FILE_AND_CREATE_SHORTCUT_ON_DESKTOP=Same as FILE but also creates desktop shortcut
;; FILE_DESKTOP=File to be copied to the desktop
;; DIRECTORY=Create a Directory within the root game directory
;; DIRECTORY_AND_CREATE_SHORTCUT_ON_DESKTOP=same as above and creates desktop shortcut
;; FONT=Copies a font to the system font directory
;; ENTRYPOINT
;; SCREENSAVER=Installs a screensaver
;; WINFILE=Sets the copy path for the file to the Windows\ directory
;; WINSYSFILE=Sets the copy path for the file to the Windows\System32\ directory
;; FILE_DOCUMENTS_AND_SETTINGS=Sets the copy path to Documents And Settings\<USER>\Application Data\<Company>\<Game title>\
;; DIRECTORY_DOCUMENTS_AND_SETTINGS=creates a directory in the above path
;; DIRECTORY_DOCUMENTS_AND_SETTINGS_AND_CREATE_SHORTCUT_ON_DESKTOP=same as above plus creates desktop shortcut
;;
;;
;; <FONT NAME> = When installing fonts, this is the font text name for windows.
;;
;; <source> = Relative path from the installer executable to the source file.
;;
;; <dest> = Relative path on hard drive from main install path for destination
;;
;; <CODE> = P=Perminant
;; U=Uninstall
;; R=Required file
;; O=Optional file
;; E=Extra files
;; N=Rename file on install. format: N=<new file name>
;; B=Build Revision format: B=<revision code>
;; X=Set file date and time format: X=<date> <time>
;; S=Set File Size, in bytes format: S=<bytes>
;; L=Only copy for one language format: L=<language>
;; H=Only copied when operating in the home locale (use with L)
;; A=File Name Alias (for use with Shortcuts) format: A=<shortcut name>
;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

[FILE COPY]

MinimumSpaceRequired=5597152
MediumSpaceRequired=
MaximumSpaceRequired=

;0=files go to "All Users" without prompting the user with any dialogs
;1=ask to see if they want to default to "All Users"
;2=only the user-listing dialog appears for the user to select the user to install files to
;3=every user that would have appeared in the user-listing dialog will get the files. no dialogs will come up

MultipleUserInstallChoice=0

FileCount=26

;; Icons

1=*.ico,FILE,NULL,Media\,NULL,U,1

;; Game Root Directory STUFF: The following line installs the entire directory tree found at Setup\Game

2=*.*,FILE,NULL,Game\,NULL,U,R

3=Pure.exe,FILE_AND_CREATE_SHORTCUT_ON_DESKTOP,NULL,Media\,NULL,U,1,A=Pure

;; Readmes/Help Files

;;Alternate EXE install type:
;;Always create desktop shortcut:
;4=Readme_FR.txt,FILE,NULL,..\,NULL,U,R,L=ISLANG_FRENCH_STANDARD
;5=*.*,FILE,NULL,Localized\French\,NULL,U,R,L=ISLANG_FRENCH_STANDARD

4=Readme_FR.txt,FILE,NULL,..\,NULL,U,1,L=ISLANG_FRENCH_CANADIAN
5=*.*,FILE,NULL,Localized\French\,NULL,U,R,L=ISLANG_FRENCH_CANADIAN

6=Readme_ES.txt,FILE,NULL,..\,NULL,U,1,L=ISLANG_SPANISH
7=*.*,FILE,NULL,Localized\Spanish\,NULL,U,R,L=ISLANG_SPANISH

8=PURE_eManual.chm,FILE,NULL,..\,NULL,U,1,L=ISLANG_ENGLISH
9=*.*,FILE,NULL,Localized\English\,NULL,U,R,L=ISLANG_ENGLISH

;10=Readme_PL.txt,FILE,NULL,..\,NULL,U,1,L=ISLANG_POLISH
;11=*.*,FILE,NULL,Localized\Polish\,NULL,U,R,L=ISLANG_POLISH

;12=Readme_NL.txt,FILE,NULL,..\,NULL,U,1,L=ISLANG_DUTCH
;13=*.*,FILE,NULL,Localized\Dutch\,NULL,U,R,L=ISLANG_DUTCH

;14=Readme_GER.txt,FILE,NULL,..\,NULL,U,1,L=ISLANG_GERMAN
;15=*.*,FILE,NULL,Localized\German\,NULL,U,R,L=ISLANG_GERMAN

;16=Readme_IT.txt,FILE,NULL,..\,NULL,U,1,L=ISLANG_ITALIAN
;17=*.*,FILE,NULL,Localized\Italian\,NULL,U,R,L=ISLANG_ITALIAN

;18=Readme_RU.txt,FILE,NULL,..\,NULL,U,1,L=ISLANG_RUSSIAN
;19=*.*,FILE,NULL,Localized\Russian\,NULL,U,R,L=ISLANG_RUSSIAN

;;Localized Sound
;; Install eReg

10=DSN1.*,FILE,NULL,eReg\,eReg\,U,1,L=ISLANG_ENGLISH
11=*.bmp,FILE,NULL,eReg\,eReg\,U,1,L=ISLANG_ENGLISH

12=CDSWAP, 2

;---------------
;start second dvd
;---------------


;I:\setup\Localized\English\Data\Audio\Speech\English\Speech.fsb
20=Speech.fsb,FILE,NULL,Localized\English\Data\Audio\Speech\English\,Data\Audio\Speech\English\,NULL,U,1,L=ISLANG_ENGLISH


;I:\setup\Localized\Spanish\Data\Audio\Speech\Spanish\Speech.fsb
21=Speech.fsb,FILE,NULL,Localized\Spanish\Data\Audio\Speech\Spanish\,Data\Audio\Speech\Spanish\,U,1,L=ISLANG_SPANISH


;I:\setup\Game\Data\Movies\Demo_Outro_NoLogo.bik
;22=Demo_Outro_NoLogo.bik,FILE,NULL,Game\Data\Movies\,Data\Movies\,U,1

;I:\setup\Game\Data\Movies\BackgroundMovie.bik
;23=BackgroundMovie.bik,FILE,NULL,Game\Data\Movies\,Data\Movies\,U,1

;I:\setup\Game\Data\Movies\attract.bik
;24=attract.bik,FILE,NULL,Game\Data\Movies\,Data\Movies\,U,1

;I:\setup\Game\Data\Audio\Music\Music.fsb
22=Music.fsb,FILE,NULL,Game\Data\Audio\Music\,Data\Audio\Music\,U,1


23=*.*,FILE,NULL,Game\Data\Movies\,Data\Movies\,U,1
24=*.*,FILE,NULL,Game\Data\Movies\CharacterSelect\,Data\Movies\CharacterSelect\,U,1
25=*.*,FILE,NULL,Game\Data\Movies\EnvironmentCam\,Data\Movies\EnvironmentCam\,U,1
26=*.*,FILE,NULL,Game\Data\Movies\TrackSelect\,Data\Movies\TrackSelect\,U,1

;SI NO SIRVE COPIO TODO...!!! RECUERDO QUE TARDABA LA INSTALACIÓN LA PRIMERA VEZ QUE LO HICE CON EL DVD9...!!!

;---------------
;end second dvd
;---------------

;;***FILE COPY NOTES***
;;The prefered method of copying files using the above section with wildcards:
;; - Filename.* excellent for multiple files that have the same name but different extensions
;; - *.<extension> excellent for copying multiple files that have the same extension
;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;
;; If using the traditional method of installing the eCatalog (using the variables
;; "ECAT_FILENAME" and "ECAT_FILENAME_ALTERNATE", and line 50), then delete lines 51 & 52,
;; and the \SETUP\ECATALOG folder. You will also need to make sure ECATALOG.CHM is
;; in the ROOT of the cdrom in order for line 50 to work.
;;
;; Lines 51 & 52 are for if you need to have an eCatalog installed to the hard drive
;; based on the region of the machine the installer is running on. If so,
;; make sure the variable "ECAT_USE_LANGUAGE_INI_LOOKUP_TABLE" is set to 1,
;; else lines 51 & 52 will be ignored. Also, delete line 50 & ECATALOG.CHM from the ROOT
;; of the cdrom & make sure the folder \SETUP\ECATALOG exists.
;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

;50=eCatalog.chm,FILE,NULL,..\,NULL,U,1
;101=NULL,ECATALOG,NULL,NULL,NULL,U,1
;102=NULL,ECATALOG_ALTERNATE,NULL,NULL,NULL,U,1


;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;
;; Install Direct X and DX Media if required
;;
;; DirectX=1 (1 or 0) Indicates whether Directx is required
;; DirectXMedia=1 (1 or 0) Indicates whether Directx Media is required
;; DirectXInRoot=1 Indicates location of Directx installation files
;; DirectXLevel=
;; DirectXVersion=6.0 Version of directx on the cdrom
;; MinDxVersion=6.0 Minimum version of directx required by the title.
;; SkipDXVersionTest= (1 or 0) Allows skip of the version comparision.
;; DirectXSize = Approx size required for a DirectX install (KB)
;; DirectXMediaInstallLocation= (1 OR 0) Indicates when the directx media is installed.
;; 1 implies at end of installer
;; 0 implies after the directx install.
;; DirectXMedia= Name of DirectX media exe installer launch file.
;; DirectXMediaParemeter= Additional parameters to be passed into the Directx Media
;; exe file. REQUIRED!!!
;;
;; MinDxRevision= Set to the last 3 digits of the DirectX Revision. This
;; value is used to determine whether or not DirectX is installed
;; and whether or not to display the Warning dialog.
;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

[OS EXTENSIONS]
DirectX=1
DirectXMedia=0
DirectXInRoot=1
DirectXLevel=9.0
DirectXVersion=9.0c
MinDxVersion=9.0c
;MinDXVersion_OS=95
;MinDXVersion_ALTERNATE=8.0
MinDxRevision=10000
;MinDXRevision_OS=95
;MinDXRevision_ALTERNATE=66417
SkipDXVersionTest=0
SkipDXCheckW95=1
ViewDXVersion=0
DirectXSize=0
DirectXInstallLocation=0
DirectXMediaInstallLocation=0
DirectXMediaExe=
DirectXMediaParemeters=-NQ -id:unknown

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;
;; Certain files may be required to be on the users system BEFORE directX can be installed.
;; The List below is each of the files and where they reside within the windows folder
;;
;; CheckFileCount= Number of files to check for
;; Path1= Path name relative to the windows directory.
;; DO NOT PUT THE WINDOWS FOLDER NAME HERE.
;; It may be different from user to user.
;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

[DIRECX SYSTEM CHECK]
CheckFileCount=0
1=SNDREC32.EXE
Path1=


;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;
;; Format for all entries in this group is: <DIR>\ Example: LEGAL_PATH=LEGAL\
;;
;; INSTALLER_FILES_PATH= Describes the location of the installer files
;; INSTALLER_ART_PATH= Location of Art used in the installer or CDROM icon location
;; LEGAL_PATH= Location of legal text fils
;; TITLE_PATH= Location of Title files
;; DATA_PATH= Location of Title Data files, if different from Title files
;; EREG_PATH= Location of Electronic Registration
;; ECAT_PATH= Location of Electronic Catalog
;; DIRECTX_PATH= Location of DirectX
;; DIRECTX_MEDIA_PATH Location of DirectX Media installer
;; EXTERNAL_APPS= Location of External Installer Applications
;; TEST_UTILITIES= Location of the test utilities
;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

[CDROM LAYOUT]
INSTALLER_FILES_PATH=\
INSTALLER_ART_PATH=MEDIA\
LEGAL_PATH=LEGAL\
;; RMW: I changed the following line from DEMO\ to Dino\CD way back when. Now I have changed it back
;;TITLE_PATH=Dino\CD
TITLE_PATH=DEMO\
DATA_PATH=DEMO\
EREG_PATH=EREG\
DIRECTX_PATH=DIRECTX\
DIRECTX_MEDIA_PATH=DXMEDIA\
EXTERNAL_APPS=support\win95\
CUSTOM_STRINGS=STRINGS\
TEST_UTILITIES=UTILS\

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;
;; This section enables or disables the various dialogs within installshield
;; 1=DISPLAY DIALOG BOX
;; 0=DO NOT DISPLAY DIALOG BOX
;;
;; MinMax,InstallType, CustomInstallType, Path, Folder can all be overridden by setting
;; the value INSTALL_METHOD=HIDDEN. Which dispite the selection of dialogs, will force
;; a form of blind install. INSTALL_METHOD, has the following options:
;; HIDDEN = A FORM OF BLIND INSTALL
;; ADVANCED = DEFAULT, USES Indivdual dialog controls.
;;
;; ***IMPORTANT***
;; Make sure you have all the CORRECT DLL files in the directory. Use of old
;; DLL files can cause unpredictable behavior in the Installer. One of which
;; is the inability to enable/disable different dialogs like the InstallType dialog.
;;
;; SkipMicrophoneSoundCardCk is a extension of the microphone call. It allows the user
;; to check if the attached sound card is a full duplex card and thus microphone available.
;; This does require that DirectX be on the CD and the utility called CKSOUND.EXE be present
;; in the DIRECTX folder. To skip this process, set this value to 1. Else, set it to 0.
;;
;; PLEASE NOTE THAT CKSOUND.EXE MUST BE RECOMPILED FOR EACH VERSION OF DIRECTX BEING
;; DISTRIBUTED. FAILURE TO DO SO WILL CAUSE PROBLEMS.
;;
;;INSTALL_METHOD=HIDDEN Install type as described above
;;License=0 Display text EULA
;;SplashScreen=1 Display Splash Screen
;;MinMax=0 Display Min and Max file option
;;InstallType=0 Display type of install dialog
;;Path=1 Display hard drive path
;;Folder=1 Display folder
;;ISP=0 Display ISP information
;;InternetPermisson=0 Display Internet Permission
;;Finish=0 Display finish dialog
;;Microphone=1 Display Microphone quesiton
;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

[DIALOGS]
INSTALL_METHOD=ADVANCED
MinMedMax=0
MinimumInstallAvailable=0
MediumInstallAvailable=0
MaximumInstallAvailable=0
InstallDefault=MIN

InstallType=1
Path=1
Folder=0
Finish=0
DisplayExitF3Icon=0
CustomInstallType=0

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;
;; These dialogs will appear if selected, even when the install method is set to hidden
;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

[ADVANCED DIALOGS]
License=1
SplashScreen=1
Microphone=0


;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;
;;This section is used when a update is required for installation
;;
;; SkipShortCutInstall= Indicates whether to skip the shortcut process 1=TRUE 0=FALSE
;; UsePreviousPath = Indicates whether to look for the path in Disney Interactive Studios.ini instead of the default 1=TRUE 0=FALSE
;; NOTE: Path in [DIALOGS] MUST be set to 1 for this to work.
;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

[UPDATE]
SkipShortCutInstall=0
UsePreviousPath=0
TurnOffUninstall=0
ReplaceUninstall=0

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;
;;BACKGROUND_COLOR_TYPE = Valid Entries: RGB = Use RGB values
;; BK_BLUE= Produces a gradient blue background color.
;; BK_GREEN=Produces a gradient blue background color.
;; BK_MAGENTA=Produces a gradient blue background color.
;; BK_RED=Produces a gradoemt red background color.
;; BK_YELLOW=Produces a solid yellow background color.
;; BK_SOLIDBLUE=Produces a solid blue background color.
;; BK_SOLIDGREEN=Produces a solid green background color.
;; BK_SOLIDMAGENTA=Produces a solid magenta background color.
;; BK_SOLIDRED=Produces a solid red background color.
;; BK_SOLIDYELLOW=Produces a solid yellow background color.
;; BITMAP=Displays Bitmap file...
;; BACKGROUNDPosition= CENTERED, TILED, FULL SCREEN, FULL SCREEN STRETCH
;; BACKGROUNDBitmapPositionX= #
;; BACKGROUNDBitmapPositionY= #
;;
;;
;; RED= # RGB value of background (Red)
;; GREEN= # RGB value of background (Green)
;; BLUE= # RGB value of background (BLUE)
;;
;; PROGRESS_BAR_COLOR= Valid Entries: RGB = Use RGB valuessssss
;; RED,GREEN, BLUE,YELLOW MAGENTA
;; PROGRESS_BAR_RED= # Progress bar RGB values
;; PROGRESS_BAR_GREEN= #
;; PROGRESS_BAR_BLUE= #
;; PROGRESS_BAR_POSITION= Technique of how to position progress bar:
;; Values:CENTERED, XY
;; PROGRESS_BAR_X= Position of Progress bar relative to upper left corner - X value, Only used with XY "PROGRESS_BAR_POSITION" state
;; PROGRESS_BAR_Y= Position of Progress bar relative to upper left corner - Y value, Only used with XY "PROGRESS_BAR_POSITION" state
;; DILogoBitmap=logo.bmp Bitmap to be displayed in the upper left corner
;; DILogoBitmapBits=4 Color bits of bitmap
;; MinInstallColors=8 InstallShield min colors warning.
;; Valid entries: 2,4,8,16,24,32
;; Position = How to position the Bitmap:
;; Valid Entries: TRANSPARENT_XY, TRANSPARENT_CENTERED, CENTERED, XY,
;; TILED, FULL SCREEN, FULL SCREEN STRETCH
;; ******** WARNING: Transparent Bitmap useage sometimes causes "flashing",
;; ******** when displaying or moving the dialog box.
;;
;; TransparentRed= # Red
;; TransparentGreen= # Green
;; TransparentBlue= # Blue
;;
;; Effect= How to display the bitmap when it first becomes visible
;; Valid Entries:
;; CUT, DISSOLVE, HORZ WIPE, STRIPE WIPE, VERT STRIPE WIPE,
;; BOX WIPE, WIPE
;; BitmapPositionX= Position of logo bitmap (DILOGOBITMAP) relative to upper left corner. Only used with XY position state
;; BitmapPositionY= Only used with XY "Position" state
;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

[BACKGROUND]
BACKGROUND_COLOR_TYPE=BITMAP
BACKGROUNDPosition=FULL SCREEN STRETCH
BACKGROUNDBitmapPositionX=0
BACKGROUNDBitmapPositionY=0
BITMAP=InstBG.bmp
BackgroundBitmapBits=24
BACKGROUNDRED=0
BACKGROUNDGREEN=0
BACKGROUNDBLUE=0
PROGRESS_BAR_COLOR=BLUE
PROGRESS_BAR_RED=0
PROGRESS_BAR_GREEN=150
PROGRESS_BAR_BLUE=0
MinInstallColors=8
DILogoBitmap=
DILogoBitmapBits=8
Position=FULL SCREEN STRETCH
Effect=CUT
TransparentRed=0
TransparentGreen=0
TransparentBlue=0
BitmapPositionX=0
BitmapPositionY=0

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;
;; SPLASH_FILE= Name of bitmap to display in splash screen
;; Title= Default Value for Subsitute title for splash screen.
;; If empty will use exe shortcut name
;; ColorBits=8 Number of bit colors used in splash screen file.
;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

[SPLASH SCREEN OPTION]
SPLASH_FILE=SPLASH.BMP
ColorBits=8

[LEGAL LANGUAGE]
SLICE_ART_FILE=
ColorBits=

[MINMAX OPTION]
SLICE_ART_FILE=
ColorBits=8
InstallDefault=MIN

[INSTALL TYPE OPTION]
SLICE_ART_FILE=
ColorBits=8

[PATH OPTION]
SLICE_ART_FILE=
ColorBits=8

[FOLDER OPTION]
SLICE_ART_FILE=
ColorBits=8

[ISP OPTION]
SLICE_ART_FILE=
ColorBits=
IniFileName=
IniKeyName=
IniGroupName=

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;
;; SLICE_ART_FILE=NOT USED
;; ColorBits=NOT USED
;; DefaultResponse= Used to specify the default answer to the qeustion: 0=NO 1=YES
;; IniFileName=microph.ini Used to indicate the name of the initalization file which holds response. Ini file will be stored in directory of exe
;; IniKeyName= Standard Ini file protocol. Name of the key that holds the response within the ini file
;; IniGroupName= Standard Ini file protocol. Name of the group that holds the response within the ini file
;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

[MICROPHONE OPTION]
DefaultResponse=
IniFileName=
IniKeyName=
IniGroupName=

[FINISH OPTION]
SLICE_ART_FILE=install.bmp
ColorBits=

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;
;; This section holds the name of the file used for the electronic license agreement.
;; For directory location, see [CDROM LAYOUT]
;; LEGAL_PATH=
;;
;; LICENSE_LANGUAGE=ISLANG_ENGLISH_UNITEDSTATES VALID ENTRIES ARE the same as the in the [localization]
;; Section
;;
;; RetrieveByOS = Is a command to retrieve the EULA by the Localization Key instead of the OS
;; 0=Use Language Key
;; 1=Use Operating System (Note: if OS selected ALL possible languages must be available on the disk)
;; 2=Based on inital User selected (Note: if user selected ALL possible languages must be available on the disk)
;; 3=Allow user to select no matter what lanuguage has been selected for the install type
;;
;; LicenseFile= Hold the file name of the electronic license.
;;
;;
;; NOTE: For License selection
;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

[LICENSE OPTION]
RetrieveByOS=2
LICENSE_LANGUAGE=ISLANG_ENGLISH_UNITEDKINGDOM
LicenseFile=license.txt

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;
;; Identical to windows registry...places equivalent values into one or more custom ini files
;;<DATA TYPE> =
;; PATH = Hard drive location
;; PATH_PLUS = Hard drive location with an extension as listed in the initalize value section
;; PATH_WITH_EXE = Hard drive location with exe file
;; DATA = Location of CDROM based data as described in the group "[CDROM LAYOUT]" subkey "TITLE_PATH"
;; UNINSTALL = Full uninstall shortuct
;; HELPFILE = File name of help file
;; VERSION = Application version as specified in [TITLE COMPONENTS] subkey "VERSION"
;; CDROM_DRIVE = CDROM DRIVE letter
;; CDROM_DRIVE_PLUS = CDROM DRIVE Plus any addtional directory as specified in the inialize value section
;; CUSTOM = Key Name is created with initalized value string.
;;
;; FORMAT OF KEY VALUES:
;; <DATA TYPE>,<GROUP KEY>,<INDEX KEY>,<DEFAULT VALUE>, <INI FILE NAME WITH PATH, if different from root>
;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

[CUSTOM INI]
KEYCOUNT=0

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LES AVISO DE UNA VEZ QUE TIENEN QUE METER EN EL DVD2 TODA LA CARPETA DE MOVIES Y AUDIO..

SI TIENEN DUDAS SOBRE LA ESTRUCTURA DE LOS DISCOS ESCRIBAN A [email protected]
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elbubi
Mensajes: 4638
Registrado: 31 Ago 2007, 01:54
Ubicación: Rosario, Argentina.

Re: Pure (c) Disney Interactive Studios *RELOADED*

Mensaje por elbubi »

Gracias por el aporte fanatikorn, humildemente pienso que no es clara la manera en que lo posteas, y la guía en la que te basaste para la conversión (http://fileforums.com/showthread.php?t=84640) funciona perfectamente, yo la probé y lo pasé a 2dvd5 sin ningún problema.

Por otro lado, eso de "escribanme para saber la estructura de discos" no tiene mucho sentido en este foro, si tenes un aporte para hacer publicalo completo, no "a medias", más en este caso que la estructura de discos es fundamental para el exito de la conversion.

Además, como si todo eso fuera poco, la guía ya está posteada correctamente en este mismo thread por el usuario "ticogotenks" => http://foro.argenteam.net/viewtopic.php ... 0#p2680565 y varias veces se habló sobre problemas/soluciones (http://foro.argenteam.net/viewtopic.php ... 0#p2683194).

Salu2 :wink:
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