


"The most realistic, involving and playable strategy game you're likely to find" PCZONE






Minimos:
CPU:350MHZ DVD-ROM:X1 RAM:128Mb
GRAPHICS:16Mb* DIRECTX:9.0c INPUT:Mouse & Keyboard
HARD DISK:2.2Gb NETWORK:LAN SOUND:DirectX 9.0compatible
*Graphics chipsets supperted: Matrox g550, Lyro II, nVidia TNT2 and TNT Ultra,
ATI Radeon, nVidia GeForce 256, GeForce 2, GeForce 3, and GeForce 4



Código: Seleccionar todo
Instructions: Download Torrent, burn to DVD, Install,
Patch up to 1.02beta Play and Enjoy.
Two RTS Classics in One Pack-
Thousands of loyal warriors stand befor you, a nation lies ready to be conquered,
in the shadows, ninja assassins await your orders. In Shogun: Total War you must
display and cunning to conquer ancient Japan. In Mongol Invasion you lead Mongol
hordes on a bloody campaign to invade Japan and steal its riches.
Total Warfare -
A Unique combination of strategic decision and intence real-time action on the battlefield
will take you deeper into this savage historical period then you ever believed possible.
In-depth Strategy-
Develop your economy from the ground up, forge trade relationships and strategic alliances,
conduct espionage & order assassinations.
Epic Battles Made Easy-
Control massive armies wih thousands of Samuria on fully-3D landscapes. Watch huge armies
perform intricae battlefield manoeuvers with a simple click of the mouse.
Patch 1.02beta Notes: (6.91Mb)
Multiplayer:-
Multiplayer morale has been changed back to the settings as in the original Shogun:
Total War release. No longer does your army have a morale boost to start with.
The multiplayer is now more challenging and it's easier to rout the enemy.
It is now possible to play Mongol Vs Mongol and Early Japanese Vs Early Japanese games
(4 players maximum per faction with up to 8 players in total per game).
Upgrade costs for weapons and armor have increased slightly.
Warrior Monks, Korean Guardsmen, Mongol Light Cavalry, Musketeers and
Mongol Heavy Cavalry are more expensive in multiplayer to balance their abilities.
Unit sizes have been reviewed to improve balancing.
Minimum multiplayer game time is now 10 minutes.
Genral:-
Hidden units cannot be seen by attacking units (apart from the general's unit).
Troop fatigue and march speed control has been improved.
Reinforcement start points have been reviewed to enhance realism.
A series of code fixes have been made to improve stability.
A few minor text improvements have been implemented (Japanese only).
These are found in Gold.zip.


